Home > Keyframes part 1

Luisa Winters

Instructor and consultant for Adobe products

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Keyframes part 1

Apply and adjust transformations using keyframes and transform properties, motion paths, and more.

This summary is AI generated

Learning Outcomes:

  • Apply keyframes to transform properties
  • Adjust spatial and temporal interpolation
  • Utilize the graph editor for animations

Level: Intermediate

Skills you'll gain:

After Effects, Keyframing, Interpolation, Animation

Key Insights

  • Keyframes require at least two points to function.
  • Use the playhead to determine when changes occur.
  • Clicking the stopwatch enables keyframing but doesn't add a keyframe.
  • Keyboard shortcuts J and K navigate between keyframes.
  • Spatial interpolation refers to changes in X and Y positions.
  • Bezier interpolation allows for curved motion paths.
  • Continuous bezier connects incoming and outgoing handles.
  • Non-continuous bezier separates the handles for unique motion.
  • Keyframe properties like scale and opacity simultaneously.
  • Utilize the 'end' property in effects to create animations.

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