Home > Keyframes part 1

Luisa Winters

Instructor and consultant for Adobe products

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Keyframes part 1

Apply and adjust transformations using keyframes and transform properties, motion paths, and more.

This summary is AI generated

Learning Outcomes:

  • Apply transformations using keyframes
  • Adjust motion paths and interpolation
  • Utilize the graph editor effectively

Level: Intermediate

Skills you'll gain:

After Effects, Keyframing, Animation, Interpolation

Key Insights

  • Keyframes define moments in time for property changes.
  • At least two keyframes are needed for animation.
  • Use the playhead to determine when effects start.
  • Keyframe properties like position, rotation, and scale simultaneously.
  • Spatial interpolation refers to changes in X and Y.
  • Bezier curves allow for non-linear motion paths.
  • Keyboard shortcuts J and K navigate between keyframes.
  • The graph editor helps visualize keyframe interpolation.
  • Continuous Bezier connects handles for smooth transitions.
  • Non-continuous Bezier allows independent handle adjustments.

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