Working with Custom Materials
Building and refining custom texture effects using masks, selections, and layer operations to get precise material placement on 3D models
This summary is AI generated
Learning Outcomes:
- Create a custom metal material from scratch
- Utilize layer masks for material blending
- Adjust projection modes for texture clarity
Level: Advanced
Skills you'll gain:
Substance Painter, Layer Masking, Material Creation, Texture Projection
Key Insights
- Use fill layers to create uniform color values.
- Adjust roughness for reflective metal materials.
- Understand layer stack processing from bottom up.
- Utilize view modes to select blending channels.
- Employ black masks for transparency in layers.
- Use paint effects to refine layer masks.
- Adjust brush properties for better masking control.
- Utilize geometry masks for precise selections.
- Experiment with different projection modes to reduce distortion.
- Create and manage color swatches for consistency.