Home > Introduction and Project Setup

Wes McDermott

Principal Director, Substance 3D Worldwide Evangelism

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Introduction and Project Setup

Overview of Substance Painter's workflow, UI, and initial project setup, introducing the essentials for 3D texturing workflows.

This summary is AI generated

Learning Outcomes:

  • Navigate the 3D view in Substance Painter
  • Create a new project with a 3D model
  • Understand material and layer stack concepts

Level: Advanced

Skills you'll gain:

Substance Painter, 3D Modeling, Texturing, Navigation

Key Insights

  • Use Substance 3D Viewer to preview 3D models.
  • Select appropriate document resolution for performance.
  • Utilize non-destructive resolution independence in projects.
  • Avoid enabling auto unwrap if UVs are pre-created.
  • Understand the importance of material layer stacks.
  • Use specific key combinations for viewport navigation.
  • Choose the first frame of animated models for texturing.
  • Maintain default settings for optimal project setup.