Introduction and Project Setup
Overview of Substance Painter's workflow, UI, and initial project setup, introducing the essentials for 3D texturing workflows.
This summary is AI generated
Learning Outcomes:
- Navigate the 3D view in Substance Painter.
- Create a new project with a 3D model.
- Understand material and layer stack concepts.
Level: Advanced
Skills you'll gain:
Substance Painter, 3D Modeling, Texturing, Navigation
Key Insights
- Use Substance 3D Viewer to preview 3D models.
- Select the appropriate template for new projects.
- Set document resolution for optimal performance.
- Understand the importance of UV mapping.
- Utilize the texture set list for material management.
- Employ non-destructive resolution independence in texturing.
- Learn navigation controls for 3D view manipulation.
- Ensure auto unwrap is disabled if UVs are pre-made.
- Use layer stacks for managing different materials.