Home > Working with Custom Materials

Wes McDermott

Principal Director, Substance 3D Worldwide Evangelism

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Working with Custom Materials

Building and refining custom texture effects using masks, selections, and layer operations to get precise material placement on 3D models

This summary is AI generated

Learning Outcomes:

  • Create a custom metal material from scratch
  • Utilize layer masks for material blending
  • Apply geometry masks for precise selections

Level: Advanced

Skills you'll gain:

Substance Painter, Layer Masking, Material Creation, Geometry Masking

Key Insights

  • Use fill layers to establish base materials.
  • Adjust roughness and metal sliders for material properties.
  • Understand layer stack processing from bottom to top.
  • Utilize view modes to manage blending channels.
  • Employ paint effects for detailed masking.
  • Use keyboard shortcuts for efficient brush control.
  • Explore geometry masks for mesh-specific selections.
  • Adjust projection modes to reduce texture distortion.
  • Create and save color swatches for consistency.
  • Manage environment alignment for optimal lighting.