Home > Working with Custom Materials

Wes McDermott

Principal Director, Substance 3D Worldwide Evangelism

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Working with Custom Materials

Building and refining custom texture effects using masks, selections, and layer operations to get precise material placement on 3D models

This summary is AI generated

Learning Outcomes:

  • Create a custom metal material from scratch.
  • Utilize layer masks for advanced texturing.
  • Adjust projection modes for better material application.

Level: Advanced

Skills you'll gain:

Substance Painter, Texturing, Layer Masking, Material Creation

Key Insights

  • Use the color picker to select specific colors.
  • Set roughness values to control material reflectivity.
  • Understand layer stack processing from bottom to top.
  • Utilize view modes to manage blending channels.
  • Employ black masks for transparency in layers.
  • Adjust brush properties for effective masking.
  • Use geometry masks based on mesh parts.
  • Duplicate layers to maintain consistency in materials.
  • Apply triplanar projection to reduce texture distortion.
  • Utilize keyboard shortcuts for efficient workflow.