Home > Working with Custom Materials

Wes McDermott

Principal Director, Substance 3D Worldwide Evangelism

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Working with Custom Materials

Building and refining custom texture effects using masks, selections, and layer operations to get precise material placement on 3D models

This summary is AI generated

Learning Outcomes:

  • Create a custom metal material from scratch
  • Utilize layer masking techniques effectively
  • Adjust projection modes for better texture application

Level: Advanced

Skills you'll gain:

Substance Painter, Layer Masking, Texturing, Material Creation

Key Insights

  • Use the color picker to select custom colors.
  • Set roughness values low for reflective materials.
  • Understand layer stack processing from bottom to top.
  • Utilize view modes to manage blending channels.
  • Apply layer masks similar to Photoshop for transparency.
  • Use the polygon fill tool for precise masking.
  • Adjust brush properties for better painting control.
  • Employ geometry masks based on mesh parts.
  • Switch between black and white masks using keyboard shortcuts.
  • Utilize triplaner projection to reduce texture distortion.