Home > Working with Custom Materials

Wes McDermott

Principal Director, Substance 3D Worldwide Evangelism

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Working with Custom Materials

Building and refining custom texture effects using masks, selections, and layer operations to get precise material placement on 3D models

This summary is AI generated

Learning Outcomes:

  • Create a custom metal material from scratch
  • Utilize layer masking techniques effectively
  • Apply geometry masks for precise texturing

Level: Advanced

Skills you'll gain:

Substance Painter, Layer Masking, Texturing, Material Creation

Key Insights

  • Use fill layers to create uniform color values.
  • Adjust roughness for reflective metal materials.
  • Understand layer stack processing from bottom to top.
  • Select view modes to manage blending channels.
  • Employ black masks for transparency in layers.
  • Utilize paint effects for detailed masking.
  • Control brush properties for better masking results.
  • Use polygon fill tool for precise geometry masking.
  • Adjust projection modes to reduce texture distortion.
  • Create and save color swatches for easy access.