Home > Working with Custom Materials

Wes McDermott

Principal Director, Substance 3D Worldwide Evangelism

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Working with Custom Materials

Building and refining custom texture effects using masks, selections, and layer operations to get precise material placement on 3D models

This summary is AI generated

Learning Outcomes:

  • Create a custom metal material from scratch.
  • Utilize layer masks for material blending.
  • Adjust projection modes for better texture detail.

Level: Advanced

Skills you'll gain:

Substance Painter, Layer Masking, Material Creation, Texture Projection

Key Insights

  • Use the layer stack to manage materials effectively.
  • Set roughness values to achieve desired reflectivity.
  • Understand blending modes for channel interactions.
  • Employ masks to control visibility of materials.
  • Utilize the polygon fill tool for precise masking.
  • Adjust brush properties for better painting control.
  • Experiment with geometry masks for mesh-specific effects.
  • Leverage color swatches for consistent color application.
  • Switch between view modes to isolate channel adjustments.
  • Use shortcuts to enhance workflow efficiency.