Home > Working with Custom Materials

Wes McDermott

Principal Director, Substance 3D Worldwide Evangelism

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Working with Custom Materials

Building and refining custom texture effects using masks, selections, and layer operations to get precise material placement on 3D models

This summary is AI generated

Learning Outcomes:

  • Create a custom metal material from scratch.
  • Utilize layer masks for advanced texturing.
  • Adjust projection modes to fix texture distortion.

Level: Advanced

Skills you'll gain:

Substance Painter, Layer Masking, Texturing, Material Creation

Key Insights

  • Use the fill layer to create uniform color values.
  • Set roughness low for reflective metal materials.
  • Understand layer stack processing from bottom to top.
  • Utilize view modes to manage blending channels.
  • Employ black masks for transparency in layers.
  • Adjust brush properties for effective masking.
  • Use geometry masks for precise selections.
  • Leverage shortcuts for efficient workflow.
  • Experiment with different projection modes for textures.