Home > Working with Custom Materials

Wes McDermott

Principal Director, Substance 3D Worldwide Evangelism

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Working with Custom Materials

Building and refining custom texture effects using masks, selections, and layer operations to get precise material placement on 3D models

Learning Outcomes:

  • Create a custom metal material from scratch
  • Utilize layer masks for advanced texturing
  • Apply geometry masks for precise selections

Level: Advanced

Skills you'll gain:

Substance Painter, Texturing, Layer Masking, Material Creation

Key Insights

  • Use fill layers to define material properties.
  • Adjust roughness for reflective surfaces.
  • Understand layer stack processing order.
  • Utilize view modes to manage blending channels.
  • Employ paint effects for detailed masking.
  • Leverage keyboard shortcuts for efficient workflow.
  • Experiment with projection modes to reduce distortion.
  • Create and manage color swatches for consistency.
  • Use geometry masks for mesh-specific texturing.
  • Adjust environment alignment for optimal lighting.