Home > Working with Custom Materials

Wes McDermott

Principal Director, Substance 3D Worldwide Evangelism

linkedin-icon

Working with Custom Materials

Building and refining custom texture effects using masks, selections, and layer operations to get precise material placement on 3D models

This summary is AI generated

Learning Outcomes:

  • Create a custom metal material from scratch
  • Apply layer masks for detailed texturing
  • Utilize geometry masks for efficient masking

Level: Advanced

Skills you'll gain:

Substance Painter, Layer Masking, Material Creation, Texturing

Key Insights

  • Use fill layers to create uniform color values.
  • Adjust roughness for reflective materials.
  • Understand layer stack processing from bottom up.
  • Utilize view modes to manage blending channels.
  • Employ paint effects for precise masking.
  • Leverage keyboard shortcuts for brush control.
  • Experiment with projection modes to fix texture distortion.
  • Duplicate layers to maintain consistency in materials.
  • Create color swatches for easy access.
  • Use geometry masks for efficient selection of mesh parts.