Introduction and Project Setup
Overview of Substance Painter's workflow, UI, and initial project setup, introducing the essentials for 3D texturing workflows.
This summary is AI generated
Learning Outcomes:
- Navigate the 3D view in Substance Painter
- Create a new project with a 3D model
- Understand material assignment and layer stacks
Level: Advanced
Skills you'll gain:
Substance Painter, 3D modeling, Texturing, Navigation
Key Insights
- Use Substance 3D Viewer to preview 3D models.
- Select the appropriate frame for texturing animated models.
- Start with a document resolution of 2048 for balance.
- Substance Painter allows non-destructive resolution changes.
- Avoid enabling auto unwrap if UVs are pre-created.
- Utilize the texture set list for managing materials.
- Learn to pivot, pan, and zoom in the 3D view.
- Each material has its own layer stack for texturing.