Introduction and Project Setup
Overview of Substance Painter's workflow, UI, and initial project setup, introducing the essentials for 3D texturing workflows.
This summary is AI generated
Learning Outcomes:
- Navigate 3D view in Substance Painter
- Create a new project with a 3D model
- Understand material and layer stack concepts
Level: Advanced
Skills you'll gain:
Substance Painter, Texturing, 3D Modeling, Navigation
Key Insights
- Use Substance 3D Viewer to preview 3D models.
- Select appropriate document resolution for performance.
- Utilize GPU for better performance in Substance Painter.
- Understand the importance of UV mapping for texturing.
- Manage multiple materials with separate layer stacks.
- Adjust project settings for non-destructive workflows.
- Use keyboard shortcuts for efficient navigation.
- Enable or disable auto unwrap based on UV needs.