Home > Introduction and Project Setup

Wes McDermott

Principal Director, Substance 3D Worldwide Evangelism

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Introduction and Project Setup

Overview of Substance Painter's workflow, UI, and initial project setup, introducing the essentials for 3D texturing workflows.

This summary is AI generated

Learning Outcomes:

  • Navigate the 3D view in Substance Painter
  • Create a new project with a 3D model
  • Understand material assignment and layer stacks

Level: Advanced

Skills you'll gain:

Substance Painter, 3D modeling, Texturing, Navigation

Key Insights

  • Use Substance 3D Viewer to preview 3D models.
  • Select the appropriate frame for texturing animated models.
  • Start with a document resolution of 2048 for balance.
  • Substance Painter allows non-destructive resolution changes.
  • Avoid enabling auto unwrap if UVs are pre-created.
  • Utilize the texture set list for managing materials.
  • Learn to pivot, pan, and zoom in the 3D view.
  • Each material has its own layer stack for texturing.