Fundamentals of Applying Textures
Core texturing concepts including how to apply, manipulate, and visualize materials on 3D models using Painter's non- destructive layer workflow
This summary is AI generated
Learning Outcomes:
- Understand paintable and fill layers in Substance Painter.
- Apply materials using the Substance 3D assets library.
- Adjust material properties for desired visual effects.
Level: Advanced
Skills you'll gain:
Substance Painter, Layering, Texturing, Material Properties
Key Insights
- Paintable layers allow direct painting on surfaces.
- Fill layers fill material channels with uniform data.
- Use the brush tab to customize brush settings.
- Change material properties like color, roughness, and metalness.
- Utilize the environment map for realistic lighting effects.
- Experiment with different brushes for varied textures.
- Adjust projection settings for materials on 3D models.
- Use shortcuts for quick brush size adjustments.
- Select materials from the Substance 3D assets library.
- Align environment lighting to the camera for better visibility.