Fundamentals of Applying Textures
Core texturing concepts including how to apply, manipulate, and visualize materials on 3D models using Painter's non- destructive layer workflow
This summary is AI generated
Learning Outcomes:
- Understand paintable and fill layers in Substance Painter.
- Apply materials using drag and drop techniques.
- Adjust material properties for desired effects.
Level: Advanced
Skills you'll gain:
Substance Painter, Layering, Texturing, Material Application
Key Insights
- Paintable layers allow direct painting on surfaces.
- Fill layers fill material channels with uniform data.
- Use the properties panel to adjust brush and material settings.
- Experiment with different brushes for varied effects.
- Utilize Substance 3D assets for pre-made materials.
- Change material projection methods between UV and triplaner.
- Adjust lighting direction to enhance material appearance.
- Use keyboard shortcuts for efficient brush size adjustments.
- Align environment lighting to the camera for better visibility.
- Explore different environment maps for varied lighting effects.