Fundamentals of Applying Textures
Core texturing concepts including how to apply, manipulate, and visualize materials on 3D models using Painter's non- destructive layer workflow
This summary is AI generated
Learning Outcomes:
- Understand paintable and fill layers in Substance Painter.
- Apply materials using the Substance 3D assets library.
- Adjust material properties for desired visual effects.
Level: Advanced
Skills you'll gain:
Substance Painter, Texturing, 3D Modeling, Material Application
Key Insights
- Differentiate between paintable layers and fill layers.
- Use the brush settings to customize painting effects.
- Apply materials based on UV projection or triplanar methods.
- Utilize the Substance 3D assets library for quick material access.
- Adjust lighting in the viewport to enhance material visibility.
- Change material parameters dynamically for real-time feedback.
- Experiment with different brushes and settings for unique textures.
- Use keyboard shortcuts for efficient brush size adjustments.
- Understand the importance of environment alignment for lighting.
- Explore various environment maps to achieve different lighting effects.