Home > Final Steps and Exporting

Wes McDermott

Principal Director, Substance 3D Worldwide Evangelism

linkedin-icon

Final Steps and Exporting

Notes on preparing and optimizing textures for use in After Effects and various 3D applications, including resolution management, export options, and techniques for optimizing textures

This summary is AI generated

Learning Outcomes:

  • Understand resolution settings in Substance Painter
  • Export textures effectively for 3D applications
  • Utilize vector graphics for scalable designs

Level: Advanced

Skills you'll gain:

Substance Painter, Texturing, Resolution, Exporting

Key Insights

  • Resolution is independent in Substance Painter, allowing flexibility.
  • Changing resolution can affect texture detail significantly.
  • Substance Painter maintains a history of changes for easy adjustments.
  • Exporting textures can be tailored to specific workflows.
  • Using vector graphics ensures high-quality scaling without loss.
  • Padding settings help prevent visual artifacts in game engines.
  • Exporting as SPS files simplifies texture management in 3D apps.
  • Working at lower resolutions can improve viewport performance.
  • Regularly check resolution settings before final export.
  • Substance Painter automates shader network creation in 3D software.