[00:00:00] Let's talk about viewport navigation.
[00:00:02] So, if I hold down the alt or option key
[00:00:04] and then use my left mouse button, I can
[00:00:06] orbit around the 3D model. And now you
[00:00:09] can see that we do have a 3D model.
[00:00:12] However, it's really small. So, let's
[00:00:13] zoom in. Again, holding down alter
[00:00:16] option and using my right mouse button,
[00:00:18] I can zoom into the view. You can see
[00:00:20] this little crosshair appears, which
[00:00:22] will act as the pivot point through
[00:00:24] which I can orient around the 3D object.
[00:00:27] Now, if I want to pan again, I can hold
[00:00:29] down the alter option, use my middle
[00:00:31] mouse button, and I can pan around the
[00:00:33] view.
[00:00:37] So, now let's add a camera. So, I can
[00:00:39] come up here to layer and choose new.
[00:00:41] And I'm going to create a camera. Now,
[00:00:43] I'm going to leave everything here at
[00:00:44] default. And then just click okay. And
[00:00:46] now here, you can see that my view has
[00:00:49] changed. And in my layer stack, I now
[00:00:52] have my camera. Now, if we take a look
[00:00:54] here at the bottom of the 3D view, you
[00:00:57] can see that this drop-down for my 3D
[00:00:59] view popup is set to active camera. Here
[00:01:02] at the very top, we have active camera,
[00:01:04] which is going to be camera one. So now
[00:01:08] if I go in and use the same keyboard
[00:01:10] shortcuts, I'm now adjusting