Home > Working with Custom Materials

Wes McDermott

Principal Director, Substance 3D Worldwide Evangelism

linkedin-icon

Working with Custom Materials

Building and refining custom texture effects using masks, selections, and layer operations to get precise material placement on 3D models

This summary is AI generated

Learning Outcomes:

  • Create a custom metal material from scratch
  • Utilize layer masking techniques effectively
  • Adjust projection modes for better texture application

Level: Advanced

Skills you'll gain:

Substance Painter, Layer Masking, Material Creation, Texture Projection

Key Insights

  • Use the color picker to set custom colors.
  • Adjust roughness for reflective materials.
  • Understand layer stack processing order.
  • Utilize view modes to manage blending channels.
  • Employ black masks for transparency in layers.
  • Use paint effects to refine masks.
  • Leverage keyboard shortcuts for efficient workflow.
  • Experiment with geometry masks for precise selections.
  • Adjust projection settings to reduce texture distortion.
  • Duplicate layers to maintain consistency in materials.